Mickey and Minnie’s Runaway Railway at Disneyland will use Virtual Queue and Lightning Lane

Jan 18, 2023 in "Disneyland Resort"

Posted: Wednesday January 18, 2023 12:42pm ET by WDWMAGIC Staff

Disney has confirmed that when Mickey & Minnie’s Runaway Railway opens at Disneyland, it will not have a standby line and will only be accessible via Virtual Queue or Lightning Lane.

To experience Mickey & Minnie’s Runaway Railway when the attraction opens, you’ll need to join the complimentary virtual queue, which is only accessible via the Disneyland app. There will not be a standby line for this attraction at this time. The virtual queue enrollment times will be twice daily, at 7 a.m. and 1 p.m. PT. Lightning Lane access will be available via an Individual Attraction Purchase.

Mickey & Minnie’s Runaway Railway at Disneyland opens on January 27, 2023.

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SuddenStorm28 days ago

This has been happening for decades. Indy had the ice machine, Splash Mountain had more motion on the Br'er Bear in Laughing Place. Haunted Mansion had different staging for the bride in the attic, and had the Hatbox Ghost for a week or so. The difference is- when MMRR has limited physical props, having any of them be broken is far more noticeable and detrimental to the experience. It's still not as egregious as the cannons on Rise not working- that was intended to be a show stopping moment and I've only seen them work twice in four years. I'm pretty sure they haven't worked since 2020.

Skip28 days ago

I don't think it has been fixed yet. Ridiculous but apparently the standard now - more than a few major figures that have been missing or broken for months on end.

Disstevefan128 days ago

I see this more and more at Disney parks. The longer you wait to see an attraction, the more of a chance there will be something broken. It is a shame.

gerarar28 days ago

The balloon prop that Mickey and Minnie ride on during the carnival scene was broken and in B-mode when I was there in November. Been seeing on Twitter that it's apparently still regularly broken? What a shame. Also agree about the downtime. It was down for like 5 hours on our one day there in November. Good thing we prioritized it in the morning because it was down from like 5pm to close (the fireworks didn't help since it closes the land in between).

CastAStone28 days ago

Anyway this ride’s biggest issue is none of the above, it’s that they can’t seem to keep the damn thing running. Which doesn’t seem to be a big problem in Orlando for this ride? We were there for 4 days this past weekend and it must have been down 12 separate times. I bet it had an entire operating day’s worth of downtime in those 4 days. It’s like the 8th trackless ride they’ve built. 3rd at Disneyland. What the heck is the issue here?

CastAStone28 days ago

Man if you’re going to get that literal I don’t know how you ride things like Mr Toad.

CastAStone28 days ago

Absolutely agree. My kids had way more fun there than in Fantasyland where the only things to do are 3 minute rides through movies they don’t want to watch in the first place (I love fantasyland but that’s their perspective)

CastAStone28 days ago

It was jammed with people every time we went on our vacation there this past week. Is it the most efficient use of space? I don’t know. But on all prior trips I took to Disneyland, I was waiting for the tumbleweeds to blow in. This time I could hardly move. So it’s definitely pulling people from the rest of the park. Which I think was the primary objective.

mickEblu29 days ago

That’s not how I read it. I don’t think it’s the turning into the park that saves us from being crushed. I think Minnie (not Mickey) makes it to the lever and stops us from being crushed as it turns off the machine. The turning into the park was really just some effects that imagineers wanted to showcase and just thought that was the most effective place to do it as a transition to the nighttime park scene. Makes sense as it’s after the climax. Every other scene we kind of get bounced around following Minnie and Minnie through all their mishaps. That approach wouldn’t make sense after the climax. It’s also possible it also could have been created as a neat solution to maximize the space to tell the story they wanted to tell.

D.Silentu29 days ago

Ah, thank you, I wasn't thinking toon enough.

Disney Analyst29 days ago

We on the train are about to be crushed by the machine, but Mickey makes it to a lever, and when he flips the lever, it turns the world around us into a park, as if by magic, sparing us from the fate of being crushed. Anything is possible in the toon world.

D.Silentu29 days ago

Since this thread has gotten a second wind, I have a question about the final scene in the ride. I got a chance to experience it in December and am a little confused as to how we riders got from a factory to the park in the blink of an eye. I must have missed something. Can anyone shed light on this apparent teleportation?

October8229 days ago

Which is probably part of why Tokyo's new Space Mountain is strongly rumored to use the Cosmic Rewind ride system.

Disney Irish29 days ago

Maybe this deserves its own thread, "DLR Announced/Rumored Projects that were cancelled but wish they would revive".