Play Disney Parks app to offer new activities with the opening of Star Wars: Rise of the Resistance

Dec 04, 2019 in "Star Wars: Rise of the Resistance"

The Play Disney Parks will offer two new experiences with the opening of Star Wars: Rise of the Resistance on December 5 2019.

With your Star Wars: Datapad, you can choose to support either side by selecting new jobs within the app as you move through the Resistance clearing and towards attraction. Look for the new Star Destroyer icon in your Datapad to take on these new jobs.

Distress Signal Received

If you choose to help the Resistance you’ll receive a distress signal from Finn, who is undercover on a Star Destroyer near Batuu. Connect and help him navigate the ship by selecting his path – and you may even free Resistance prisoners, reprogram droids and gather information on what the First Order is up to on the way. Depending on the route you share with Finn, you’ll uncover items and schematics exclusive to this assignment.

Infiltrate Resistance Recruitment

Meanwhile, First Order loyalists entering the Resistance recruit line will be tasked with surveilling and reporting back on the status of Resistance supplies. You will be able to communicate with a First Order officer as you make your way through, and with her instruction you may choose to scan crates, intercept transmissions or even plant tracking devices from your Datapad.

Discuss on the Forums
Article Posted: Dec 04, 2019 / 2:18pm ET
View all comments →

1HAPPYGHOSTHOST10 hours ago

creepy

SWGalaxys_Edge20 hours ago

Finn head being worked on for RotR AT-AT sequence.

SWGalaxys_Edge3 days ago

Animatronic Hux head being worked on for RotR. - credit : endorexpress (IG)

Tom Morrow3 days ago

Yeah I noticed that. I got excited when I saw the first cannon fire, thinking the effect was fixed.

gerarar3 days ago

Since December 22 iirc. They fixed ‘em but only worked for about 2 days and have been in B-mode since. Inner-me believes they were turned off on purpose because the first cannon is working perfectly. The last two cannons may be causing random E-stops and they don’t have a software fix for it yet.

DCBaker3 days ago

They have been sadly stationary for quite awhile.

Tom Morrow3 days ago

How often are the cannons not working? On my last two rides - October, and yesterday, they were not working.

EvanAnderson4 days ago

Rode it last Saturday (the 27th). Had Group 10. Walked the entire length of the queue without stopping. Everything worked with the exception of the last 2 cannons (went forwards, backwards, forwards again in that scene).

Movielover10 days ago

Well I don't claim to be a expert but I'm pretty sure that's a still picture... but if you want to call it a wall or screen that's fine by me! ;)

MisterPenguin10 days ago

Hey, let's restart the argument whether that's a "wall" or "screen" leaving it achingly ambiguous what our definition of "screen" is!!

SWGalaxys_Edge10 days ago

Building the entrance turret. credit: endorexpress (IG)

SWGalaxys_Edge10 days ago

Working on the AT-AT walkers - credit: endorexpress (IG)

SWGalaxys_Edge10 days ago

Working on the hangar. credit: endorexpress (IG)

gerararJan 29, 2021

Here’s an interesting POV. The AT-AT room was totally busted. The blasters and light effects were on an endless loop, meaning they didn’t reset after the previous RVs pass through. The sound effects of the blasters can be heard throughout the entire duration. There also was no “Detention block breached. Prisoners last scene on level D....There they are, fire!!” and the stormtroopers (the screens) were mia. And after the RVs of the cammer left the room, the blasters can still be heard on loop.