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↩ replying to phoenician22No, you can't, but, like I said, if it is a mass produced part that does tend to need to be replaced, you should always have some in stock.
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↩ replying to MovieloverI gotta jump in here…YES, rides broke down before the “current Disney”…they also had a much better preventative maintenance regiment. I’ve been going to WDW longer than you’ve been alive and rides never went down unexpectedly for a week at a time…rides DID go down for extended periods of time, but were planned…
Let’s look at things circa 2026… Astro Orbiter goes down weeks after extended referb, Tiana…a dumpster fire…these extended shutdowns seem to be happening with much more frequency now than at any other time in the parks history. Is it a maintenance issue? Is it the quality of replacement parts? The answers to these questions we will never know, but I’m telling you this is now the norm.
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↩ replying to RainemanIts a lot more than 1 part. This wasnt one thing. It was about 15 things(i made that number up, but its a lot of different things that were fine that morning) that all broke simultaneously and broke other things b4 the ride was shut down. Nothing about the track itself. Its all on the second launch and the ride vehicles themselves. The amount that needs to be changed out and fixed at once is a lot.
Apparently they are changing out all the brake pads on one of the trains backstage today.
At least, thats what some ppl im friends with who work over there told me. Bit of game of telephone on this info(so probably not perfectly accurate and im not claiming it is), but i think the main point is that these things were functional and something that hasnt happened before caused a cascade of problems that now all have to be fixed.
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To be fair, AИDY is like 32 now and has a job in IT. He will get to this on his next day off.
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They made some modifications overnight to the ride vehicles, and it's cycling through this morning.
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Closed so far this morning.
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So in spite of all the conjecture and suppositions, the results are the same: Slinky Dog Dash currently has operation issues resulting in extended downtime. What they may be isn't obvious and the details are not being published. The impact for a park with fewer rides and experiences is greater in DHS than MK. One out of 9 rides.
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Was there 2 weeks ago and we didn't get to ride it during our trip. It was down multiple times through the day on both days we were at DHS.
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Was the for 8 days towards the end of August and slinky felt like it was down more then it was up. In 3 days at DHS we got one ride on it.
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It appears Slinky Dog Dash has reopened with a 30 minute wait:
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Yet another example of why we need more B,C,D attractions. Simplistically reliable.
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↩ replying to networkproAnd coming up on a federal holiday weekend. I'm sure they're as anxious as anyone to have this operational, at least over the next three days.
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↩ replying to Basil of Baker StreetProblem here is the ticket ratings are based on the experience rather than the complexity of the ride system.
This is at best a D-Ticket that gets treated as an E-Ticket due to a desert of attractions in this park with favorable height requirements.
Having said that, due to the launches, it's probably more operationally complex than a true E-Ticket such as BTM that operates on much older and simpler chain lift designs.
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Interested to learn eventually why this Attraction is having these issues.
Seems unusual, and with it not being operational over this stretch of time tells me it's a safety concern.
Hopefully this gets sorted out soon.
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