Millennium Falcon: Smugglers Run Update Sells Out Passholder Reservations at Disney's Hollywood Studios

May 07, 2026 in "Millennium Falcon: Smugglers Run"

Mando and Grogu Millennium Falcon: Smugglers Run Concept Art
Posted: Thursday May 7, 2026 12:14pm ET by WDWMAGIC Staff

If you're a Walt Disney World Annual Passholder planning to visit this summer, park reservation availability is already tightening — and May 22 2026 at Disney's Hollywood Studios is the first date to sell out.

May 22 marks the debut of the updated Millennium Falcon: Smugglers Run, and demand from Annual Passholders has pushed that date to capacity. With several other major openings following in quick succession, now is the time to check your dates.

Dates to Watch

Soarin' Across America at EPCOT

  • May 19–20: Annual Passholder previews
  • May 26: Opens to all guests

Rock 'n' Roller Coaster Starring The Muppets at Hollywood Studios

  • May 21–23: Annual Passholder previews (virtual queue)
  • May 26: Opens to all guests

Bluey's Wild World at Conservation Station, Disney's Animal Kingdom

  • May 26: Opens to all guests (and continues beyond Cool Kids' Summer)

Disney Jr. Mickey Mouse Clubhouse Live! at Hollywood Studios

  • May 26: Opens to all guests

The Passholder preview windows for both Soarin' Across America and Rock 'n' Roller Coaster Starring The Muppets are short, which means those dates will likely follow May 22 in selling out quickly.

May 26 is worth watching closely too. With four major experiences launching on the same day across three parks, Passholder reservations at multiple parks could hit capacity.

Sold-out dates don't always stay that way. Cancellations happen, so it's worth checking the reservation calendar in My Disney Experience regularly. Availability can change at any time, so keep an eye on both the website and the app.

Options If You Can't Get a Reservation

If your preferred date is unavailable, you still have options.

After 2pm entry Annual Passholders can enter any theme park after 2pm without a reservation, subject to capacity and applicable blockout dates. The exception is Magic Kingdom on Saturdays and Sundays, which still requires a reservation.

How many reservations can you hold? Your pass type determines how many reservations you can hold at once on a rolling basis:

  • Disney Incredi-Pass: up to 5
  • Disney Sorcerer Pass: up to 5
  • Disney Pirate Pass: up to 4
  • Disney Pixie Dust Pass: up to 3

If you're staying at a Disney Resort hotel or select partner hotel, you can also make a reservation for each day of your stay — on top of your standard rolling reservation allowance.

Park Hopper Annual Passholders can visit a second park at any time during park hours. You need to make a reservation for your first park and enter it before hopping.

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gorillaball1 day ago

Rode it for the first time today. It’s improved, that’s about as far as I can go. I will ride a couple more times to get some variably, which should add to the improvement - optionality.

Br0ckford2 days ago

Also we were at studios just a couple days ago and ride times were similar, give or take. Waited half the posted time for Smugglers and the absolutely full time for rise. So....are they trying to make mando and grogu seem like a must do? Not saying, just saying.

HauntedPirate2 days ago

You mean like what people like to do around here when they say, "See?!?! Ride X has an 80 minute wait!! The parks are busy!!!". ;) Your point is entirely valid, which is why I qualified my post with "let's see how things look this fall". It's one data point on one day, nothing can be gleaned from that.

gorillaball3 days ago

Reading a little too much into wait times.

dmc4933 days ago

bays**

HauntedPirate3 days ago

Hehehe. I said a while back - If they can do this refurb properly, SR could have longer waits than Rise. Time will tell (like, this fall, when crowds pick up closer to Halloween) if this is an anomaly or something else.

networkpro3 days ago

So Snugglers Run > Rise of the Retcon.

dmc4933 days ago

Yeah but very well could be that some of the days are down so it’s reduced capacity

HauntedPirate3 days ago

Just now, this had a longer wait than Rise, 55 vs 50 minutes.

Tom Morrow6 days ago

That might be it. Steering does seem less sensitive, there is perhaps a little bit of steering assist happening, no "traps", and possibly a wider flight "lane"? It's probably for the better to make the flights a little less chaotic. Also in general this feels a little bit less like a video game and a little more like a simulator ride you have some control over. I still think there is still a better possible version of this ride, but this is overall an improvement.

MisterPenguin6 days ago

The O.G. path had certain 'traps' that tested piloting skills. E.g., the first horizontal obstacle can only be avoided by going under, not over. Tho, most people's instinct is trying to go over... Also, it was very easy to overcompensate like you're on the Speedway. I haven't tried the new 'paths' yet. Perhaps they removed the 'traps' and made steering less over-reactive. ??

Tom Morrow6 days ago

Rode it a second time and was pilot this time. Is it just me or is it a little bit easier to pilot now?

Piebald6 days ago

I've ridden this multiple times and I like it. The original felt much more video game-esque with the setting. Having the engineer choose the location after the initial training is much better. I've gotten endor and coruscant and it's just a big improvement. I see this as a win and can't imagine anyone upset about losing the original. Plus Single Rider line is still very short and engineer is given more to do so the fact that youre getting engineer on SR line like 98% of the time isn't as bad as before

celluloid8 days ago

It helps that Universal had built two critically and commercially successful lands twice before for that property that include multiple E tickets and, supporting attractions, live entertainment and environments. This was Disney's first realized land dedicated in a park that was gutted and starving for new with the biggest such property in cinematic history for it.

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