Disney Imagineers share a behind-the-scenes look at the creation of the Wonders of Xandar pavilion as part of EPCOT's Guardians of the Galaxy: Cosmic Rewind

Jun 03, 2022 in "Guardians of the Galaxy Cosmic Rewind"

Posted: Friday June 3, 2022 9:15am ET by WDWMAGIC Staff

In this latest video from WDI, Disney Imagineers share a behind-the-scenes look at the inspiration and creation of the Wonders of Xandar pavilion as part of Guardians of the Galaxy: Cosmic Rewind at EPCOT in Walt Disney World.

Hear from Alex Wright, Bette Lombardi, Kelsey Roberts, and Evan Miga as they take a look inside at the design, storytelling, and fun that can be found in the queue of the newest attraction at Walt Disney World.

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lazyboy97o30 days ago

It was. The drawings that got out showed a ramp. Back and forth and back and forth and back and forth.

DisneyCane30 days ago

Very true and it would have had to be considered very early on in the design.

helenabear30 days ago

Exactly my point. That would be a hard ramp to implement given the angle it goes up and the available size. Was thinking how expansive Space Mt is (though different I know but it's long). There are elevators if needed too.

lewisc30 days ago

The ramp would either have switch backs or be spiral design. I'm not saying a ramp is needed, only it wouldn’t be a straight one.

helenabear30 days ago

That would be one heck of a ramp. I'd rather the stairs

DisneyCane30 days ago

I'm actually surprised there aren't a decent number of falls on the exit stairs. That should have been designed as a ramp. I definitely had to concentrate to walk up those stairs because I was wobbly. It was like drinking a little too much and climbing a staircase.

Hawg G31 days ago

And wasn’t it after the fatality?

mergatroid31 days ago

Again I agree, however people were saying how easy it would be to change the ride and turn the twisting motion off if they wanted to. I've never backed that up. I've also said it's very early days also and anything could happen. An interesting point that's relevant would be how Disney records 'motion sickness incidents'? I'd hazard a guess it's the number of people actually vomiting? The vast majority on here who have said they've felt queasy or understood how others would feel bad, but not many have said they've actually heaved themselves. So numbers wise I wonder if a CM records anything if a guests says "I feel a bit funny"? It's doubtful so I suppose it's a judgement call but again I hope they leave it as it is.

DisneyCane31 days ago

Wife and I rode for the first time yesterday. We both experienced what I'd say is medium motion sickness. Not to the level of the brink of vomiting but we were both wobbly getting off and didn't feel normal for a while. Rode test track single rider within 1/2 hour of getting off and felt woozy again during the curvy part (neither of us has ever felt anything bad on TT before). Far worse than any other ride at WDW including MS Orange. The ride was fun and had some unique (at least to us) sensations and the sound quality was great. It was incredibly smooth and I hope it stays that way. I will only ride in the future after dosing with motion sickness medicine though. The ride is definitely not for everyone. Kids will have no problem and love it. Many parents may want to wait and grab a drink somewhere while the kids ride.

lazyboy97o31 days ago

Yes, it was about three years later and also an attraction that could be changed in such a way. That’s a very extreme change and something similar at Cosmic Rewind would be to remove car rotation and redo or turn off projects so that there are no conflicts between visuals and movement. That’s a cut to rather core components of the ride experience. I guess since it’s also digitally controlled it would technically be possible to similarly offer two different intensities at Cosmic Rewind.

Casper GutmanJul 14, 2022

Correct me if I’m wrong, but it took almost three years for WDW to address the glaring issues with M: S by introducing the Green mission… that seems relevant.

lazyboy97oJul 14, 2022

The lack of adjustment is not a reflection of the extent of the issue. That’s not a conclusion you can draw, particularly when the required changes impact rather core features of a ride experience.

mergatroidJul 14, 2022

I agree. The ride has obviously caused issues and will continue to do so operating as it is. It's to what level Disney will think it a problem that will dictate whether they adjust it or not. I'm in the camp of leave it as it is and have it the same as many other 'thrill attractions' are whereby you warn guests of potential motion sickness problems and let them decide.

lazyboy97oJul 14, 2022

Stories of ride profiles being changed post-opening are often just rumor or greatly exaggerated. Even when it is done, it’s not something that is done quickly, especially when you have to sync to show scenes and systems.